Mobile Design:
Make It Better


This project was given to the Mobile Design class that I taught at Virginia Tech. The class was predominantly seniors, with a couple of juniors, and a few sophomores.


Students were asked to find an existing app or mobile site that was broken, functionally inept, haphazardly planned, and/or poorly designed. Next, their task was to dissect the current user experience and propose changes. Then, students created user stories, user flows, and wireframes to diagnose and improve UX issues within their concepts. Using InVision, they created functional prototypes with their wireframes and final screen designs. Lastly, each student pitched their prototype in class.